Showing posts with label augmented reality. Show all posts
Showing posts with label augmented reality. Show all posts

Wednesday, June 13, 2012

Tesco launches virtual fitting room

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Online clothing retail is big business, there’s no doubt about that, but there are some things where even the convenience of online shopping can’t beat being in the store and tying the products on yourself... or can it?

Back at the tail end of February this year, Tesco launched a Facebook based virtual fitting room, with the intention of helping customers find the perfect fit for the brand's F&F clothing online. Of course this is by no means the first venture of its type; it’s been over a year now since eBay did a similar foray into augmented reality themselves.

Similar to the eBay Fashion mobile app, Tesco’s virtual fitting room uses a photo of yourself and your body measurements to try on various clothing from their range, much like a figurative paper doll. Though unlike eBay, rather than a stand-alone mobile app, Tesco instead opted for a Facebook app, linked in directly with their social media strategy. Incorporated in this is the ability to easily share content via Facebook.

Unfortunately, it doesn’t look like there is any statistics currently available, but there are some other similar ventures we can look at. Fits.me launched their virtual fitting room in 2010 and currently reports to have a 57% increase in sales and a 28% reduction in returns and associated costs. Whether these augmented reality fitting rooms for the will prove to be useful or just another modern technology gimmick remains to be seen.

Of course, bespoke software and applications doesn’t have to be all about fitting rooms and augmented reality! Why not look at what we’ve done here at Rocktime and get in contact with our sales team.  


Author: Alice Cheetham

Monday, May 14, 2012

Geek Video of the Month



 It's early days yet, but last month, Google released this video of Project Glass, perhaps showing a taste of things to come?

Looking like they've come straight from a science fiction flick, the concept of these augmented reality specs show us a wire-framed glass with a small display over the right eye. Also included is a camera, microphone, GPS and one would assume a wireless connector to make the whole thing work.

Project Glass emerged from the Google X Lab, responsible for other interesting technologies such as Google's self-driving car. Apparently, the glasses are rumoured to cost around the price of a top range smart-phone and hope to be out by the end of 2012.

Whilst I think the idea behind it is great, I'm not sure our current hardware is quite up to it! But fingers crossed!


Author: Alice Cheetham, Andy Clarke

Monday, October 10, 2011

Geek Video of the Month



For this month’s Geek Video we’re taking a look into the interesting internet marketing approach by BMW UK. Why not check out the above video for a demonstration of BMW’s Z4 in both reality and augmented reality.

This isn’t BMW’s first foray into the world of virtual reality, they’ve already been pondering on the practical application and advantages it could bring to their business, as mentioned by BMWBlog.com, as far back as 2009.

Whilst this is a great example, BMW UK aren’t the first to be using webcams and augmented reality; this time last year, Suzi Perry, presenter of the Gadget Show, was tasked with coming up with an ad campaign to use the most cutting edge technology. She included a similar augmented reality to the one above, which you can view here over at the Channel 5 website.

If you want to try out a virtual reality Z4 for yourself, all you need to do is print out the image provided on BMW UK’s site in black and white. After that you need to set up a webcam and ensure the printed symbol is always in view of the webcam and follow the instructions on the site from there. Enjoy driving your virtual Z4 around your work desk, floor or wherever you fancy!

You can also check out a collection of driving designs from other fans on the BMW UK’s Z4 Facebook page.


Author: Alice Cheetham

Thursday, July 14, 2011

Augmented reality and Aurasma



Aurasma is powered by pattern recognition technology; it represents the future of how we use our mobile devises, using some of the most advanced systems in the world to bring the physical and virtual worlds together.

It has been described as the latest ad recognition technology to challenge QR codes, it has the ability to bring static content / print materials to life.

PR Newswire reported early this week that, Aurasma had passed one million installs (PR Newswire, 10th July 2011), indicating that this is set to be the most broadly deployed mobile platform of its kind.

For more information visit the Aurasma website, which states that they have over 1 million users, over 100 partners, featured in major publications.


There is huge potential for social commerce and advertisers in using augmented reality technology, for example: if you hold the phone in front of cereal packets and get a lot more information, recipes, nutritional advice etc.

There is also huge potential for brand building too, where on holding the phone in front of a product a number of unexpected but brand building things can happen i.e. launches a video on how to use the product, how the product was made. The first ever print advertisement to come to life was in a national UK newspaper for a luxury yacht company, which you can find out more about here.

It's not just magazines and papers looking into promotion through augmented reality. London based football team Tottenham Hotspurs, with their new sponsors Autonomy, the owners of Aurasma, are in the process of giving their own team kit a touch of augmented reality.

We also had a go at the Aurasma located in the last weeks Stylist magazine, after seeing this tweet.


The Flashlight Search Marketing team are very excited about this technology and urge you to go and find out more over at the Aurasma website. If you would like to find out more about how your brand can integrate with Aurasma please give our sales team a call, who are watching Aurasma developments with interest.


Author: Alice Cheetham

Tuesday, February 15, 2011

eBay Fashion and Augmented Reality




We talked about augmented reality briefly with our Geek Video of the month, and here it is again! EBay has had huge success with its mobile e-commerce and now they’re trying their luck with something new; the release of their Augmented Reality upgrade to the eBay Fashion App last month.






The app is broken down into two main components; the ‘See it now’, as shown above, allows the user to take a photo of themselves, resize different styles of sunglasses to their face and then track the movement of their head, rendering the sunglasses appropriately.

For clothing, the ‘Outfit Builder’ allows users to designate favourite pieces of clothing and save them to their virtual closet. Using a photo of themselves the users can then mix and match clothing over the top of their photo as they please. Once the outfit is created, it can then be saved and shared amongst friends via email.

EBay is by no means the first large company to put together an augmented reality app; when it comes to clothing JCPenny and H&M have both had their respective apps on the market since late 2010. However eBay's venture into the market of augmented reality is one of the most technical so far, using the more conventional approach of real time streaming and rendering.


So what advantage does an app such as this offer the company? When it comes to clothing, one of the huge drawbacks of online shopping is the inability to see how the clothes look on you; and augmented reality could be just the ticket to solve that. Of course, there’s still quite a few kinks to iron out first and augmented reality will never truly replicate going to a shop yourself and physically handling goods.

For the moment, it remains to be seen whether eBay’s venture into augmented reality really hits off, or becomes just a passing gimmick. Nonetheless, given the exponential increase in the capabilities of the average phone and an ever growing uptake in the popularity of the smartphone, I don't think it's too unlikely that we'll be seeing more and more of these augmented reality mobile apps and this makes the Flashlight team at Rocktime extremely excited.


Author: Alice Cheetham